Information about the author:
Sergey A. Golubkov
Sergey A. Golubkov, DSc in Philology, Professor, Samara National Research University, Moskovskoye highway, 34, 443086 Samara, Russia.
ORCID ID: https://orcid.org/0000-0003-3423-1520
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Abstract:
The article deals with the game principle in the creative behavior of A.N. Tolstoy and the use of dramatic elements in prose pieces. The interest in introducing such elements into prose was dictated by the writer’s own experience as a novelist and playwright, and by the general desire of 20th century literature for productive synthetism, for interspecific and inter-genre diffusion. Tolstoy was also influenced by the poetics of cinema that was being formed at this time and acquired a full-fledged status of art. In addition, the writer’s special individual craving for dynamic storytelling was affected. Attention is paid to the comic functions of dramatic remarks introduced into the prose text. The author considers the early prose of the writer (Tragedian, Without Wings, Cranks), The Adventures of Nevzorov, or Ibikus story, The Golden Key, or the Adventures of Buratino fairy tale, Peter the Great novel. Dramatic remarks enhance the dynamism of the narrative, serve as a way to identify situational humor. They serve as a reducing comment on the hero, indicate the nonverbal ways of communication of the characters (gesture, facial expressions). The implicit presence of the commentary subject is found in the narrative space of non-direct speech. The writer sought to enrich the artistic resources of prose, to strengthen its visual principles. In Tolstoy’s artistic style, the clear and concrete image always dominated the abstract reasoning.